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Patch Notes 1.0.5.2
Smashmuck > Forum > News and Announcments > Patch Notes 1.0.5.2
jakerooski 8/9/2012 8:46:53 PM
Version 1.0.5.2 - August 9th, 2012
Changes:
- Mainframe/sprout summons now use energy when the turret appears and not on the initial cast.
- Added FX for Conquerer's junk piles.
- Bosses and the orb guardian now remove the orb visually when they die.
- Sprout and Mainframe turrets now shoot over pits and threw walls.
- Added proper minimaps for Destroyer and Gauntlet.
- Added animated props to Gauntlet.
- Updated to WebKit 2.2.2 for the in-game browser.
- Updated character lighting on all maps.

Balance Changes:
- Whistle Workout reduced to +0.5.
- Reduced Muck Breath slow duration.
- Reduced Muck Breath range.
- Increased Darkbolts damage.
- Increased Blaze Bolt damage.
- Reduced Gore damage.
- Reduced Stone Form/Inferno Rage damage.
- Reduced Sandstorm Defense Resistances.
- Reduced Haunt Bomb damage.
- Reduced Order's Up healing.
- Reduced Dervish's basic attack.
- Reduced level 2 and 3 missile barrage speed.

Fixes:
- Fixed some highlights.
- Dash Swipe working as intended.
- Fixed the rare instance when missile barrage was fired while another barrage still was doing damage.
- Fixed several issues with the ingame web browser and buying Smashbucks in the shop.
- Gauntlet experience gain is now accounting for bots/players that join/leave.
- Brutus' skulls will show up properly for Level 2 Trophies now.
- Fixed fuel pickups spawning halfway in the ground.
- Fixed some audio being 2D not 3D and playing across the map.
- Pummel status effect should be functioning properly.
OfekA
8/10/2012 1:55:29 AM
Lag problems fixed?
Smashmuck > Forum > News and Announcments > Patch Notes 1.0.5.2